Sunday, March 4, 2012

(OSS-uh-late), verb


Um...

Hi.

Yeah, I haven't been posting in the manner I said I would. Which doesn't mean I've been dicking around or anything, it's just that I took a second look at the “Dick Generic” comics and really REALLY thought I could do better. Then I looked at the other stuff I've been putting out lately and kind of concreted that idea. Then I got into a rut. So I headed over to John K's blog (johnkstuff.blogspot.com) and finally decided to tackle his animation principles course. Not that I intend on doing any actual animation any time soon, it's just that the basics of cartooning apply to the paper stuff as well. I've browsed the blog before, but given that I'd had nothing but time on my hands until recently, I decided now was as good a time as any to try and get serious about this stuff. For as many good things as I can do, there's an infinite amount more that I could stand to be better versed in. 








The majority of this course seems to be copying and understanding model sheets and the deconstruction of actual scenes, and as such this update (and probably a few after) will be full of my attempts to draw/construct these characters and use techniques that I have been up until now unfamiliar with. Though a doodle or two of my own will sneak by here and there. This is about a third of the actual pages I've been working on, because some are less presentable than others (i.e., shit)
         So there we go. Working on becoming a better cartoonist and a better artist over all. I'm not even halfway through this course yet, so expect more of this sort of thing as the weeks go by...at indeterminable intervals. Also hoping to get some HUMAN model sessions in here again soon, because if I don't I'm going to forget how to draw real people ._.

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